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December 17, 2018, 07:29:27 pm

Author Topic: Werewolf  (Read 2819 times)  Share 

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technodisney

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Werewolf
« on: September 05, 2018, 04:32:36 pm »
The game has started. It starts here
Depending on how many people would be interested in playing I am interested in GMing a werewolf game on AN.

Most of you have probably heard of this game at some point it goes by many names, Mafia, Werewolf and Town of Salem just to name a few. It is traditionally played with a group of people IRL but it is possible to play it online via Forums.

The basic premise is that everyone who plays is assigned a role, Medic, Werewolf, Seer or Villager.

Werewolves: Each night they work together and pick one person to kill. They are the BAD GUYS
Seer: Each night picks a person. I then reveal that person's role to the seer. They are a GOOD GUY
Medic: Each night picks one person they would like to heal. If they are attacked by the werewolves that night and the medic also chooses them then they are not killed. They are a GOOD GUY
Villagers: They have no specials roles and make up the good guys.

The game is split into two phases, the day phase and the night phase, the two phases keep alternating.
During the night phase I will PM any player who I require an action from and then compile them.
During the day phase I will announce what happened during the night (who the werewolves chose to kill) and then anyone who is still alive may discuss with each other to try and deduct who the werewolves are. At the end of the day phase each person votes one person who they would like to lynch.

The GOOD GUYS win if all the werewolves are killed in the lynching.
The BAD GUYS win if all the other players are killed

The fun of the game is that you can talk to each other to try and deduct who the werewolf is. You can reveal your role to another player via PM (or you could also lie). And you can say whatever you want in the public thread to try and deduct who the werewolves are. In other words the best liar is the one who usually wins.

This game can only run however if we have AT LEAST 10 people that would like to play.
Please let me know if you are interested or not and if we have enough people we can start a game.
And also if you have any questions feel free to ask.

:)


People currently in the game:
- insanipi
- katie,rinos
- secretly_a_poet
- PhoenixxFire
- Sine
- Maya24
- S200
- Zeths
- jazcstuart
- blasonduo
- fun.jirachi

We now have enough players.
But the more players the better.

I have decided we will start Sunday 9th September at 7pm providing we get at least one other player.
Each round will go for 48 hours. 24 hours for the night, 24 hours for the day
« Last Edit: September 09, 2018, 09:47:53 pm by technodisney »

insanipi

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Re: Werewolf
« Reply #1 on: September 05, 2018, 04:43:33 pm »
Great initiative, TD! This game is definitely popular at uni in the games club I'm on the committee for, so I'm keen to see how this plays up! ^-^

katie,rinos

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Re: Werewolf
« Reply #2 on: September 05, 2018, 04:45:59 pm »
I haven't played Werewolf in ages! I'll play!  ;D
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Re: Werewolf
« Reply #3 on: September 05, 2018, 04:58:19 pm »
I'm in! *quietly chants* werewolf, werewolf, werewolf
You're both the fire and the water that extinguishes it.
You're the narrator, the protagonist, and the sidekick.
You're the storyteller and the story told.
You are somebody's something, but you are also your you.

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PhoenixxFire

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Re: Werewolf
« Reply #4 on: September 05, 2018, 05:04:29 pm »
I'm in, I love this game! I play it online sometimes, but I've never tried to play it on a forum haha. How long will days/nights be? Like, will there be set times when it changes over and rules for what you can do during each time? I know IRL nights are just for actions and you can't talk to each other but I don't know how it works when playing on here.
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Sine

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Re: Werewolf
« Reply #5 on: September 05, 2018, 05:08:19 pm »
Used to play Werewolf in Year 10 maths with one of the greatest teachers  :P

I'm keen if we can get the numbers.

technodisney

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Re: Werewolf
« Reply #6 on: September 05, 2018, 05:20:24 pm »
I'm in, I love this game! I play it online sometimes, but I've never tried to play it on a forum haha. How long will days/nights be? Like, will there be set times when it changes over and rules for what you can do during each time? I know IRL nights are just for actions and you can't talk to each other but I don't know how it works when playing on here.

I am making up the rules as we go and we may modify some things to adjust if somethings not working.

But I think it is ok to communicate during the night phase. Especially because the werewolves need to anyway.

I am thinking 24 hours for a night and then 24 hours for a day.

Just to account for the different times people are online.

Probably at like 6pm we will make it change over but I am open to suggestions.

Before we start if we get the numbers I will give the times we are playing by.
« Last Edit: September 09, 2018, 09:43:42 pm by technodisney »

Maya24

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Re: Werewolf
« Reply #7 on: September 05, 2018, 07:59:34 pm »
I'm in. The game sounds fun.

S200

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Re: Werewolf
« Reply #8 on: September 05, 2018, 08:38:03 pm »
I'm in... :)
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Re: Werewolf
« Reply #9 on: September 06, 2018, 12:55:35 pm »
I'm in  :)

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Re: Werewolf
« Reply #10 on: September 06, 2018, 12:57:02 pm »
I'm in  :)

Welcome to the forums, Zeths! ;D
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Re: Werewolf
« Reply #11 on: September 06, 2018, 01:39:32 pm »
Never played this before, but sounds interesting, I'll play!
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S200

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Re: Werewolf
« Reply #12 on: September 06, 2018, 01:44:30 pm »
Random question. If I were a werewolf, could I choose to kill the Seer?
Or are they untouchable?
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technodisney

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Re: Werewolf
« Reply #13 on: September 06, 2018, 01:53:47 pm »
We just need at least one more person before we start.
But the more people playing the better the game is.

Assuming that we get at least one more person on Sunday Night at 7pm I will PM each player with their role and we can start. :)

We will go straight into the first night which will end 7pm on Monday. Then a 24 hour day ending at 7pm Tuesday. Then a night lasting until 7pm Wednesday etc...


Random question. If I were a werewolf, could I choose to kill the Seer?
Or are they untouchable?

You may kill the seer.
But the problem is only the seer knows who they are. So you won't know who the seer is.

And people are allowed to lie and pretend to be the seer so you can never be truly sure who is who.
« Last Edit: September 09, 2018, 09:44:02 pm by technodisney »

blasonduo

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Re: Werewolf
« Reply #14 on: September 06, 2018, 03:16:21 pm »
Awesome! I honestly love playing town of Salem, it would be awesome if we could add more roles in later games (ie jester trying to get lynched or an executioner trying to get an inno lynched or a spy that can observe what happens at night, options are endless and it gets me excited haha)

Few questions though...

1) how many werewolf’s, seers and medics?

2) once we are dead, are we still allowed to discuss and PM? (If not we could include a role that could talk to dead!)

3) Do we have to lynch someone everyday or could we leave the stand empty?

4) Can the werewolves leave notes by the killed that survivors can read?

5) how will you pick who has what role? Random generator?

Count me in for this round though!!! whenever I play this game, it normally is just a guessing game and ends up in luck, especially when the seer dies, so I hope this develops into something epic! :))
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